π Publications
π Publications
Preprint

AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark
Ruicong Liu*, Liangyang Ouyang*, Fengbo Lan, Zhixiang Wang, Kaipeng Zhang
Project page | Paper | Code
CoRL 2026

Predictive Representation Learning for Manipulation via Streaming Egocentric 3D Hand Forecasting
Ruicong Liu, Yifei Huang, Liangyang Ouyang, Caixin Kang, Yoichi Sato
10th Annual Conference on Robot Learning (CoRL), 2026
Project page | Paper | Code | Dataset
NeurIPS 2026

CVPR 2026

UniLS: End-to-End Audio-Driven Avatars for Unified Listening and Speaking
Xuangeng Chu*, Ruicong Liu* β , Yifei Huang, Yun Liu, Yichen Peng, Bo Zheng
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2026
Project page | Paper | Code
IJCV

From Gaze Jitter to Domain Adaptation: Generalizing Gaze Estimation by Manipulating High-Frequency Components
Ruicong Liu, Haofei Wang, Feng Lu
International Journal of Computer Vision (IJCV), 2024
Paper
ECCV 2024

CVPR 2024

TPAMI

PnP-GA+: Plug-and-Play Domain Adaptation for Gaze Estimation using Model Variants
Ruicong Liu, Yunfei Liu, Haofei Wang, Feng Lu
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2024
Paper
AAAI 2024

